#ifndef UCDOMAP_H #define UCDOMAP_H #ifndef HTUTILS_H #include #endif #include /* * [old comments: - KW ] * consolemap.h * * Interface between console.c, selection.c and UCmap.c */ #define LAT1_MAP 0 #define GRAF_MAP 1 #define IBMPC_MAP 2 #define USER_MAP 3 /* * Some conventions I try to follow (loosely): * [a-z]* only internal, names from linux driver code. * UC_* to be only known internally. * UC[A-Z]* to be exported to other parts of Lynx. -KW */ extern void UC_Charset_Setup PARAMS(( CONST char * UC_MIMEcharset, CONST char * UC_LYNXcharset, CONST u8 * unicount, CONST u16 * unitable, int nnuni, struct unimapdesc_str replacedesc, int lowest_eight, int UC_rawuni, int codepage)); CONST char *UC_GNsetMIMEnames[4] = {"iso-8859-1", "x-dec-graphics", "cp437", "x-transparent"}; int UC_GNhandles[4] = {-1, -1, -1, -1}; struct UC_charset { CONST char *MIMEname; CONST char *LYNXname; CONST u8* unicount; CONST u16* unitable; int num_uni; struct unimapdesc_str replacedesc; int uc_status; int LYhndl; int GN; int lowest_eight; int enc; int codepage; /* codepage number, used by OS/2 font-switching code */ }; extern int UCNumCharsets; extern void UCInit NOARGS; /* * INSTRUCTIONS for adding new character sets which do not have * Unicode tables. * * Several #defines below are declarations for charsets which need no * tables for mapping to Unicode - CJK multibytes, x-transparent, UTF8 - * Lynx care of them internally. * * The declaration's format is kept in chrtrans/XXX_uni.h - * keep this in mind when changing ucmaketbl.c, * see also UC_Charset_Setup() above for details. */ /* * There is no strict correlation for the next five, since the transfer * charset gets decoded into Display Char Set by the CJK code (separate * from Unicode mechanism). For now we use the MIME name that describes * what is output to the terminal. - KW */ static CONST struct unimapdesc_str dfont_replacedesc_fallback = {0,NULL,0,1}; #define UC_CHARSET_SETUP_euc_cn UC_Charset_Setup("euc-cn","Chinese",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,UCT_ENC_CJK,0) #define UC_CHARSET_SETUP_euc_jp UC_Charset_Setup("euc-jp","Japanese (EUC-JP)",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,UCT_ENC_CJK,0) #define UC_CHARSET_SETUP_shift_jis UC_Charset_Setup("shift_jis","Japanese (Shift_JIS)",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,UCT_ENC_CJK,0) #define UC_CHARSET_SETUP_euc_kr UC_Charset_Setup("euc-kr","Korean",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,UCT_ENC_CJK,0) #define UC_CHARSET_SETUP_big5 UC_Charset_Setup("big5","Taipei (Big5)",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,UCT_ENC_CJK,0) /* * Placeholder for non-translation mode. - FM */ #define UC_CHARSET_SETUP_x_transparent UC_Charset_Setup("x-transparent","Transparent",\ NULL,NULL,0,dfont_replacedesc_fallback,\ 128,1,0) static CONST struct unimapdesc_str dfont_replacedesc_NO_fallback = {0,NULL,0,0}; #define UC_CHARSET_SETUP_utf_8 UC_Charset_Setup("utf-8","UNICODE (UTF-8)",\ NULL,NULL,0,dfont_replacedesc_NO_fallback,\ 128,UCT_ENC_UTF8,0) #endif /* UCDOMAP_H */